Commerical Art Protfolio
1/8/24
1. project scope: The part of planning a project that involves making a list of specific project goals with task coast and deadlines.
2.change orders: requested changes to a project scope which should either be approved or denied
1/9/24
3. Feedback loop: The order in which feedback (comments about how someone is doing on a job) is presented on an part of a project
4. counties and unauthorized growth of a projects
scope ( This means things are taking are longer than planned.)
1/10/24
5.Target Audience: the specific group of consumer that will most likely want to buy your products or service.
6.Demographics: The grounding in your target audience that can be age culture education levels income levels and gender.
1/11/24
7.questions to ask a client: what are the goals of a project who is the is the target audience what are the audience demographics
8. project specs description of how the project needs to be done size resouloutuion color format vs. print document.
1/12/24
9.Time line the estimated time it will take to complete a project and when it's due.
10.project phases the grouping of steps required to finish a project they are broken down into sections and put on a timeline.
1/17/24
11. planning and analysis phase the first step in the project when a team collaborates has a group discussion on how solve a problem in the project
12. designing phase the second step in the project when solution created and suggested to solve any problems tasks needed
1/18/24
13.testing phase the third step in the project when a team makes sure everything that was designed works correctly.
14.implementing/publishing phase the last step in the project when the final is done and either put in a website published in a book or printed.
1/19/24
15 interactive design a type of process where you continuously improve the 2//2project you're working on by making a prototype testing it tweaking it and repeating the cycle with the goal of getting
16 visual design process: discuss intention of the job research similar jobs brainstorm ( do rough sketches ) makes edits and refine work. this is specific example of iterative design.
1/22/24
17 non destructive edits when you make edits that are not permanent you can esaily change these edits at any time.
18 destructive edit when you make edits that are permeant.
1/23/24
19 printing specs ( for art being printed on paper
files should be set to CMYK cyan magenta yellow and black the resolution
2/5/24
1. Symmetry: The work of art is the same on one side as the other a mirror image of itself on both sides of a certain line.
2. Radical Symmetry: A form of symmetry in witch identical parts are arranged in circular fashions around the central axis.
2/6/24
3. Contrast: THE arrangement of different elements in a design to create visual interest empipahse or a focal point. Contrast can be achieved through variations in color size shape texture or typography.
4. Emphasis: The principle of design that highlights the most important elements in a composition to draw the viewers attention
Emphasis can be achieved through size color contrast or positioning.
2/7/24
5. PNG: A file type used for online ( Not printing) that has a transparent background.
6. RAW file: An uncompressed file directly exported from a camera with the most detail possible for editing. After editing a raw files are often compressed into JPG files.
2/8/24
7. Releases: A legal document giving permission from the copyright holder to use copyrighted material.
8. Metadata: information about an image file such as copyright information.
2/9/24
9. Rasterize: To convert a vector image to pixels (raster image). Text and shapes created with the shape tool are the only vectors in photoshop.
10.Resample: To change the dimensions of a rater image by adding or deleting pixels through sampling.
2/12/24
11. Gradient: A gradual fade between colors.
12. Rule of Thirds: The technique of using a grid of three rows and columns and placing important elements where there lines meet.
2/13/24
13. Crop: To cut out unnecessary parts of an image to improve framing highlights a subject or change the image aspect ratio.
14. Grayscale: The used of only black and white and shades of gray in an image.
2/14/24
15. Saturation: The intensity (brightness) of a color.
16. Value: The lightness or darkness of a color.
2/15/24
17. Creative Commons: Copyright license that allows anyone to use a work in certain ways with permission from the creator.
18. Non-Commercial: Copyright licenses that dose not allow profit to be made from use of a creative work.
2/16/24
19. Public Domain: Creative work that can be used without permission because it is owned by the public and not an individual
20. Development Order: 1-Planing 2-Desinging 3-Building 4-Testing 5-Publishing
2/20/24
21. Orientation: Specify a page orientation for the document as either portrait or landscape.
22. Foreground: Elements in a composition that are closest to the viewer.
1. project scope: The part of planning a project that involves making a list of specific project goals with task coast and deadlines.
2.change orders: requested changes to a project scope which should either be approved or denied
1/9/24
3. Feedback loop: The order in which feedback (comments about how someone is doing on a job) is presented on an part of a project
4. counties and unauthorized growth of a projects
scope ( This means things are taking are longer than planned.)
1/10/24
5.Target Audience: the specific group of consumer that will most likely want to buy your products or service.
6.Demographics: The grounding in your target audience that can be age culture education levels income levels and gender.
1/11/24
7.questions to ask a client: what are the goals of a project who is the is the target audience what are the audience demographics
8. project specs description of how the project needs to be done size resouloutuion color format vs. print document.
1/12/24
9.Time line the estimated time it will take to complete a project and when it's due.
10.project phases the grouping of steps required to finish a project they are broken down into sections and put on a timeline.
1/17/24
11. planning and analysis phase the first step in the project when a team collaborates has a group discussion on how solve a problem in the project
12. designing phase the second step in the project when solution created and suggested to solve any problems tasks needed
1/18/24
13.testing phase the third step in the project when a team makes sure everything that was designed works correctly.
14.implementing/publishing phase the last step in the project when the final is done and either put in a website published in a book or printed.
1/19/24
15 interactive design a type of process where you continuously improve the 2//2project you're working on by making a prototype testing it tweaking it and repeating the cycle with the goal of getting
16 visual design process: discuss intention of the job research similar jobs brainstorm ( do rough sketches ) makes edits and refine work. this is specific example of iterative design.
1/22/24
17 non destructive edits when you make edits that are not permanent you can esaily change these edits at any time.
18 destructive edit when you make edits that are permeant.
1/23/24
19 printing specs ( for art being printed on paper
files should be set to CMYK cyan magenta yellow and black the resolution
2/5/24
1. Symmetry: The work of art is the same on one side as the other a mirror image of itself on both sides of a certain line.
2. Radical Symmetry: A form of symmetry in witch identical parts are arranged in circular fashions around the central axis.
2/6/24
3. Contrast: THE arrangement of different elements in a design to create visual interest empipahse or a focal point. Contrast can be achieved through variations in color size shape texture or typography.
4. Emphasis: The principle of design that highlights the most important elements in a composition to draw the viewers attention
Emphasis can be achieved through size color contrast or positioning.
2/7/24
5. PNG: A file type used for online ( Not printing) that has a transparent background.
6. RAW file: An uncompressed file directly exported from a camera with the most detail possible for editing. After editing a raw files are often compressed into JPG files.
2/8/24
7. Releases: A legal document giving permission from the copyright holder to use copyrighted material.
8. Metadata: information about an image file such as copyright information.
2/9/24
9. Rasterize: To convert a vector image to pixels (raster image). Text and shapes created with the shape tool are the only vectors in photoshop.
10.Resample: To change the dimensions of a rater image by adding or deleting pixels through sampling.
2/12/24
11. Gradient: A gradual fade between colors.
12. Rule of Thirds: The technique of using a grid of three rows and columns and placing important elements where there lines meet.
2/13/24
13. Crop: To cut out unnecessary parts of an image to improve framing highlights a subject or change the image aspect ratio.
14. Grayscale: The used of only black and white and shades of gray in an image.
2/14/24
15. Saturation: The intensity (brightness) of a color.
16. Value: The lightness or darkness of a color.
2/15/24
17. Creative Commons: Copyright license that allows anyone to use a work in certain ways with permission from the creator.
18. Non-Commercial: Copyright licenses that dose not allow profit to be made from use of a creative work.
2/16/24
19. Public Domain: Creative work that can be used without permission because it is owned by the public and not an individual
20. Development Order: 1-Planing 2-Desinging 3-Building 4-Testing 5-Publishing
2/20/24
21. Orientation: Specify a page orientation for the document as either portrait or landscape.
22. Foreground: Elements in a composition that are closest to the viewer.